"We just made a game ready to walk away. But it worked, and people wanted more, and so we gave them more." ...
Dead by Daylight’s developers explain how Stephen King shaped the game’s cosmic horror.
We spoke to Dead by Daylight Creative Director Dave Richard about the new All-Kill Chapter, revamping the Trickster Killer, ...
Behavior Interactive has announced that it has decided to cancel one of its internal projects, a game known as Project T that was meant to be a PvE co-op shooter and Dead By Daylight spin-off title.
Behaviour Interactive has revealed details of the next chapter coming to Dead by Daylight, as All-Kill: Comeback focuses on upgrading a previous chapter. The next update will improve Chapter 19: ...
Jose is a passionate writer and a video game enthusiast from Argentina. Throughout his career, he has contributed to various entertainment platforms, including the prominent Spanish channel Plano de ...
Behaviour Interactive has grown immensely in the last few years. From continuing to maintain Dead by Daylight to growing the studio’s staff to branching into publishing, Behaviour Interactive has ...
It's that time of year when bats are hung from the ceiling, skeletons put under trees, and Dead By Daylight releases its most-anticipated update of the year. Behaviour Interactive has launched a ton ...
BeHaviour Interactive conducted an AMA with the Dead By Daylight Reddit community on July 23rd. During this AMA, BeHaviour personnel hyped the March 2026 realm and teased a rework for The Trickster.
Live-service games can only thrive as long as they can keep their audience hooked, while drawing in new players. That’s true of even the most popular games, including Dead by Daylight. Developer ...
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