PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader ...
Morning Overview on MSN
Microsoft just dropped huge ray-tracing speed gains on Windows
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost ...
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
A new DirectX update brings Shader Execution Reordering (SER) out of preview, and it's boosting ray-traced framerates by up to 90% in early tests.
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.
The latest DirectX release standardizes advanced rendering features key to path-tracing performance and the use of AI in games.
DirectSR, a new API from Microsoft that will allow developers to easily bring NVIDIA DLSS, AMD FSR, and Intel XeSS support to their games, isn't the only announcement from the DirectX team at this ...
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