The widespread adoption of the fifth generation (5G) of cellular networks has brought new opportunities for the development of localization-based services. High-accuracy positioning use cases and ...
Abstract: In this article, we propose a novel light detection and ranging (LiDAR)(-inertial) odometry and mapping framework to achieve the goal of simultaneous localization and meshing in real time.
Practical workflows using Unity-MCP's 71 tools, 46 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
This repository contains a demo of a custom volumetric fog implementation for the Universal Render Pipeline in Unity. It is accompanied by a tutorial article which covers both the fog shader and the ...