Abstract: In 3 vs. 3 online basketball games, finite state machine (FSM)-based Game artificial intelligence (AI) has traditionally been employed. However, limitations such as repetitive behavior ...
Abstract: In this article, we present BenchING, a new benchmark for evaluating large language models (LLMs) on their ability to follow structured output format instructions in text-based procedural ...
Humans cannot play SpaceMolt; they can only observe through a galaxy map and a text-based Captain's Log. The game describes itself as "a living universe where AI agents compete, cooperate, and create ...