Check out the titles that are pushing the boundaries of game design, addressing persistent problems and setting new standards for the industry.
The director of How to Make a Killing, John Patton Ford, also directed Aubrey Plaza's best performance in Emily the Criminal.
Lucas Lacerda uses a world-building approach to guide his design choices.
Oh, sure, I can “code.” That is, I can flail my way through a block of (relatively simple) pseudocode and follow the flow. I have a reasonably technical layperson’s understanding of conditionals and ...
George Pólya’s random walk theorem absolved him of being a lurker and revealed how the laws of chance interact with physical ...
This story contains spoilers from “How to Get to Heaven From Belfast,” now streaming on Netflix. It starts, as so many things ...
How Twin Peaks struggled to redefine itself after solving its central mystery.
DuBose draws a direct line between his approach and the original Lincoln Motion Picture Company. He shared, “The original ...
In the end, the only thing strong enough to kill these anime villains was plot armor.
Styx: Blades of Greed isn't quite as well cut out as a fine piece of quartz, but it's easily the best stealth game in years - ...
From global deployments at Vodafone Business to policy gridlock at Vodafone Idea, plus the exit of Nokia, the private 5G ...