Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
ATTACK SHARK reports that esports keyboard design is shifting focus to materials like carbon fiber for stability, comfort, and input consistency, enhancing competitive performance.
Following the release of 2024's Indiana Jones and the Great Circle, Swedish developer MachineGames has reiterated its ...
Austin city staff are urging the City Council to create unique zoning tools to encourage more housing development in the city ...
When millions click at once, auto-scaling won’t save you — smart systems survive with load shedding, isolation and lots of ...
Stefon Diggs’ future was unclear after a season-ending knee injury derailed what turned out to be a one-year stay with the ...
Hypixel's approach to developing Hytale is certainly unconventional, but some players seem to have forgotten that was always the plan.
Falcons coach Stefanski adds former Jets offensive coordinator Engstrand as passing game coordinator
New Atlanta coach Kevin Stefanski has continued to build his staff by hiring Tanner Engstrand as the offensive passing game coordinator.
The Game Developers Conference's 2026 State of the Game Industry survey covers several areas, including the controversial use of generative AI in game development.
Sandbox escape vulnerability in vm2, used by nearly 900 NPM packages, allows attackers to bypass security protections and ...
As of this writing, the game is currently sitting at a “Very Positive” review score on Steam, having amassed roughly 1,876 reviews and, according to VG Insights, over 113,000 individual purchases.
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